![]() We’re also discussing how the 10% AP buff to Blessing of Might, etc, doesn’t even uniformly affect the spec because of our minions: Allowing our minions to benefit from these two stats doesn’t just buff our DPS, but brings the exact same secondary stat “parity” that you mentioned as desiring for the spec. We already know that the 5% Unholy Might buff won’t end up doing anything to affect this. As an Unholy Death Knight, your stat priority is as follows: Mastery > Haste > Critical Strike > Versatility. No disruption to speak of! It’s been acknowledged that Unholy hasn’t been a popular or in demand spec since the advent of 4.1. Overview NEW NEW Patch 9.2 Changes Best Covenant NEW Tier Set Bonus Gear Talent Builds Legendaries Conduits Kyrian Necrolord Night Fae. While they’d be closer in value to each other, we’d still value Haste > Mastery > Crit. Besides talking about your Blood Death Knight stat priority, we will also cover your stats in-depth, explaining nuances and synergies for niche situations that go beyond a generic Blood Death Knight priority. At this point, we became a little more daring: What if minions began benefitting from Mastery and had the Crit bug fixed? The answer is pretty hilarious, if not astonishing: The Unholy stat priority would not be affected in the slightest by these two changes. Letting our minions benefit from Mastery would be a decent DPS gain and wouldn’t affect the priority in the slightest. This wouldn’t be something Blizzard would want to introduce, would it? I was curious: What if minions began benefitting from Mastery instead (by this, I mean doing additional damage as shadow damage)? Would it then eclipse Haste and upset stat weights? As it turns out, nope. While discussing this in the Acherus IRC, we were forced to acknowledge one point: If the Crit bug were indeed to be fixed, Crit would be valued ahead of Mastery. ![]() Blizzard’s rationale: The Crit bug will not be fixed till 5.0 because it might disrupt secondary stat weights for Unholy DKs right now. ExpertiseĮxpertise lowers the chance of getting dodged or parried, 26 expertise is the soft cap, however since Unholy Death Knights need 11% hit chance, the value of expertise is lowered, however with bad RNG the total lack of expertise can lower the DPS.As many of you may know, our beloved Matron Heartless was at Blizzcon this year, and had the opportunity to ask about the state of Unholy DKs during the Q&A panel Watch it, and their subsequent response here: The relevant part of the question, to this thread, is where she points out that our minions don’t benefit from Crit (an obvious bug), nor do they benefit from our Mastery. Critical Strikeĭeath Knight abilities can do from 200% to 250% increased damage with critical strikes and chance is based on critical strike chance, 40%+ crit rate while raid buffed is advised. Armor Pen increases single-target damage by a small amount compared to Strength, however, in high mobility and AOE fights it falls short. Armor penetration (ARP)Īrmor penetration is valuable to an Unholy Death Knight, however not has valuable has it is for a Frost Death Knight because most of the damage comes from spells. Haste increases the speed of the attacks, after all of the above stats it’s the best secondary stat, it gains a 20% increase with. Strength increases the attack power, and it’s far beneficial to an Unholy Death Knight than armor pen, mostly because of which increases the spell power by 20% of the attack power. ![]() Melee hit cap is 8%, for a caster the hit cap is 17% plus 3% with and 3% from other classes debuffs, so 11% is the hit rating necessary to hit with spells. Unholy Death Knight Stats Overview Hit Cap Note: Races with weapon expertise increase require 5 less expertise and the itemization is different for BIS. Stats for Unholy Death Knight Wotlk Stat priorityġ1% hit cap > Strength > Haste > Armor Pen > Crit > 26 Expertise
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